Gaming Research

Eye tracking is used to see what gamers see as they experience a game – from box opening to gameplay.

Using our THiNK Game solution, examine the ease of set up and gameplay plus the effectiveness of in-game advertising. Make improvements based on our detailed findings and industry knowledge.

THiNK studied the experiences of a gamer whilst playing DJ Hero. The insight that we exposed revealed the game features that were viewed during game-play and those that were not viewed. It also revealed some remarkable skills of the respondents!

Results

  • What element is seen first and how long that took (Standout)
  • Time taken and difficulty encountered to unbox and start playing.
  • Usability issues with the game categorised into navigation, language, task efficiency and error handling.
  • % of people who looked at your area of interest (e.g. advertising) and for how long and much more…
  • Recommendations on how to make the game more appealing and easy to use
    • static and moving heatmaps and gaze plots
    • video recording of the user’s journey through your game
    • quantative / qualitative studies
    • Voxpop to illustrate gamers viewpoints

Answer questions like…

  • How easy is it to set up and use the console and gaming accessories?
  • Which controls do they use most frequently, misuse or miss? Why?
  • What parts of the game are appealing or unappealing?
  • How do different games compare?
  • Do gamers notice or enagage with in-game advertising?

learn more about the eye tracking process

Screenshot of a video game in progress
Shot of a gamer's hands on a console

Eye tracking and User experience for Game Play